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- #How to use tes5edit to resolve mod conflicts how to#
- #How to use tes5edit to resolve mod conflicts mods#
For example, you could have a mod that turns Ulfric's face green.
#How to use tes5edit to resolve mod conflicts mods#
Some mods change things that aren't their own files but parameters for the game. If several mods provide the same asset, the one lowest in MO's left tab "wins" and will be the one providing them to your game. These conflicts are nearly completely harmless. It changes the look of certain vanilla items. It provides textures that are also in the official high-res texture pack. This is probably nearly all the conflicts you're seeing with aMidianBorn. One mod provides a mesh or texture for an item, and another mod also provides a texture for that same item. Some are perfectly fine, others are dangerous. Also try doubleclicking mods in the left panel and looking at the "conflicts" tab, it'll tell you which conflicts it is winning and which it is losing. Try clicking it, it'll give you more information about the problem it detects. Generally it is a good idea to heed MO's triangle warnings.
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#How to use tes5edit to resolve mod conflicts how to#
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